Title

RENEGADE: THE MAKING OF DIGITAL FANART

Presenter Information

Amy Kaufman

Presentation Type

Presentation

Abstract

Fans are very powerful creatures; without diehard fans, Serenity, the movie resolution to the short-lived television show Firefly would never have been made. Fan power can also manifest in magnificent fanart, or art depicting characters, stories, etc. from a work not of the artist’s making. On the Internet, fanart has become a staple of online art communities and commonly references shows, movies, and video games. While the majority of fanart is of questionable quality, a goodly minority features some of the most impressive art presently produced.

So what motivates me personally to create fanart? Adventurous stories and characters can stimulate powerful emotions and provide a vessel in which to pour my own creative interpretation. Exquisite fanart inspired me to become an artist. I hope to similarly influence others. With this presentation I will delve into the making of fanart with Renegade, my piece inspired by the video game Jak II. For years I have explored the techniques of digital art. As such, Renegade was made in Adobe Illustrator and Photoshop and predominantly exhibits digital painting. Through exposition and exhibition of progress shots I will break down the process of digital art.

Due to its derivative nature fanart is not often recognized as a viable art form, yet as with many films and books the point is not strictly originality but original reinvention. I will allow Renegade to speak for itself on this subject.

Category

Visual and Performing Arts (including Creative Writing)

This document is currently not available here.

Share

COinS
 
Apr 15th, 2:40 PM Apr 15th, 3:00 PM

RENEGADE: THE MAKING OF DIGITAL FANART

UC 326

Fans are very powerful creatures; without diehard fans, Serenity, the movie resolution to the short-lived television show Firefly would never have been made. Fan power can also manifest in magnificent fanart, or art depicting characters, stories, etc. from a work not of the artist’s making. On the Internet, fanart has become a staple of online art communities and commonly references shows, movies, and video games. While the majority of fanart is of questionable quality, a goodly minority features some of the most impressive art presently produced.

So what motivates me personally to create fanart? Adventurous stories and characters can stimulate powerful emotions and provide a vessel in which to pour my own creative interpretation. Exquisite fanart inspired me to become an artist. I hope to similarly influence others. With this presentation I will delve into the making of fanart with Renegade, my piece inspired by the video game Jak II. For years I have explored the techniques of digital art. As such, Renegade was made in Adobe Illustrator and Photoshop and predominantly exhibits digital painting. Through exposition and exhibition of progress shots I will break down the process of digital art.

Due to its derivative nature fanart is not often recognized as a viable art form, yet as with many films and books the point is not strictly originality but original reinvention. I will allow Renegade to speak for itself on this subject.