In this chapter, we focus on how new technologies can be used with young children to investigate mathematical ideas and concepts that would normally be introduced at a later age. In particular, we focus on haptic technologies that allow learners to touch and feel objects through force feedback in addition to visual images on a screen. The main purpose of this paper is to describe how these technologies can be used to enable young learners to construct meaning about geometric shapes and surfaces as well as attributes of particular mathematical constructions in multiple dimensions (particularly 2D and 3D for purposes of this chapter). Such learning environments enable various forms of mediation both through the devices and software used as well as socially, as students work together to develop meaning and create models of complex ideas.
"Young Children Investigating Advanced Mathematical Concepts With Haptic Technologies: Future Design Perspectives,"
The Mathematics Enthusiast: Vol. 10
, Article 6.
Available at: https://scholarworks.umt.edu/tme/vol10/iss1/6
Digital Object Identifier (DOI)